Geometry Dash Scratch

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Geometry Dash Scratch is a series of music platforming video games developed by Swedish developer Robert Topala. The first game, known simply as Geometry Dash, was released on iOS and Android on August 13, 2013. In Geometry Dash, players control the movement of an icon and navigate along music-based levels, while avoiding obstacles that instantly destroy the icon on impact.

Geometry Dash Scratch currently consists of 21 official levels from an initial number of 7. It is well known for its extensive level creation system, where players can create their own custom courses, share them online, and play courses designed by other players. More than 67 million custom levels have been created. In addition to the 21 official levels, certain user-created levels have been featured in in-game content, such as map packs, gauntlets and the search bar. In-game currency, such as stars, orbs, or diamonds can be obtained from official and user-created levels.

In addition to the original game, 3 other games in the series have been made: Geometry Dash Meltdown, Geometry Dash World, and Geometry Dash SubZero.

Gameplay

Geometry Dash Scratch can be played with a touchscreen, keyboard, mouse, or controller (depending on the platform). The player uses the jump function to control the movement of their icon. To jump, the player can press on the screen on touchscreen devices, hit the spacebar or up arrow on a keyboard, left-click with a mouse, or press A on a controller. The player can hold down jump to constantly interact with certain vehicles.

The objective of the game is to complete a level by reaching its end. Notably, if the player crashes into an obstacle, the level restarts from the beginning except in Practice Mode. Users cannot control the speed at which the icon is moving. The timing and rhythm of the in-game music are key parts of the game, often in relation to each other.

features

Geometry Dash Scratch includes a number of features such as:

  • Practice mode to learn the layout of levels.
  • Variety of collectibles, some to use at shops and a Treasure Room.
  • An Icon Kit providing many customisation options.
  • Achievements with many rewards.
  • User level downloads.
  • Special map pack and gauntlet levels and levels of the week.
  • A level editor to create and share levels.
  • Daily rewards.
  • Quests.
  • Global and friends leaderboards.
  • A record of player stats, accessed from the main menu using the column chart button.
  • The hidden Vault, Vault of Secrets, Chamber of Time and Basement.
  • User account functionality for social networking and secure data backup.
  • Settings for customisable gameplay.
  • Game Center integration for iOS devices.
  • Google Play Games integration for Android devices.

Spin-offs

Geometry Dash Lite

Geometry Dash Lite is a free version of the game with advertisements. Geometry Dash Lite has 13 levels, and lacks the ability to create and play custom user-generated levels. It also has a much more limited selection of character customization options, missing many of the icons and colors that can be used in the full game.

Geometry Dash Meltdown

On December 16, 2015, Robert Topala announced a spin-off game titled Geometry Dash Meltdown, which was released on December 19, 2015 for iOS and Android. Currently (as of update 1.0) it includes 3 levels (featuring the songs of F-777) with new icons from version 2.1 made to showcase the 2.0 features to those who do not own the full version.

Geometry Dash World

On December 21, 2016, Robert Topala announced a second spin-off game titled Geometry Dash World, saying that it would come out on the same day. Currently (as of update 1.0) includes 2 worlds with 5 levels in each world, new 2.1 icons, a shop, a new vault, daily quests, levels & rewards, and secret chests made to showcase some of the new 2.1 features that were included in the update of the full version.

Geometry Dash SubZero

On December 12, 2017, Robert Topala announced a third spin-off game titled Geometry Dash SubZero, which was released on December 21, 2017. It consists of three levels. It is currently the latest stand-alone game released in the series, and the first to offer some features of the main game’s unreleased (as of January 2021) update 2.2, including features from the update such as new icons and camera control triggers.

When was geometry dash created?

August 13, 2013

Who developed the game?

What is Robtops real name?

Robert Nicholas Christian Topala (born February 25, 1987), also referred to as RobTop, jokingly as RubRub and as Zhenmuron on Newgrounds, is a Swedish game developer who involves himself in programming, animation and music production.

When will geometry dash 2.2 relesed?

Update 2.2 is the 12th major update of Geometry Dash with no set release date.

Is geometry dash the hardest game?

Yes, Geometry Dash is an extremely difficult game for everyone. About 5 years ago, a level was released called Bloodbath. Bloodbath took its verifier Riot 22,000 attempts to beat. No one else was able to beat this level for an entire year. Recently, this level fell off the top 150 hardest levels in the game.

Another level called Bloodlust, a remake of Bloodbath that was released around 3 years ago, took its verifier Knobbelboy over 150,000 attempts and a year and a half to verify. That level is currently the 14th hardest level, according to the official leaderboard, Pointercrate. 65 people have beaten Bloodlust over the course of three years. Keep in mind that these are all TOP players.

The current hardest level is Tartarus, which was released one year ago. In this time, only 8 people have beaten the levels. These are the best players of Geometry Dash. The hardest main level in Geometry Dash is Deadlocked. For reference, Deadlocked is like beating a level with no spikes compared to Tartarus, and even that’s an understatement. The players who have beaten Tartarus struggled greatly to beat it, proving that Geometry Dash is indeed difficult for everyone.

What is the easiest extreme demon?

Achondrite is the easiest extreme demon.

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