Snake Game is a video game first released during the mid 1970s in arcades and has maintained popularity since then, becoming something of a classic. After it became the standard pre-loaded game on Nokia phones in 1998, Snake found a massive audience.
The player controls a long, thin creature, resembling a snake, which roams around on a bordered plane, picking up food (or some other item), trying to avoid hitting its own tail or the “walls” that surround the playing area. Each time the snake eats a piece of food, its tail grows longer, making the game increasingly difficult. The user controls the direction of the snake’s head (up, down, left, or right), and the snake’s body follows.
The player cannot stop the snake from moving while the game is in progress, and cannot make the snake go in reverse. However, Snake has had many variations since its release, depending on the game’s platform. These variations involve the modification of certain rules e.g. the lethality of contact with walls.
The Snake Game variety of games originated with the arcade game Blockade, released by Gremlin in 1976. In 1977, Atari, Inc. released, as an unofficial port, the first home console version of the Blockade concept, titled Surround. Surround was one of the nine Atari 2600 (VCS) launch titles, and was also sold by Sears under the name Chase.
The first known personal computer version of Snake Game, titled Worm, was programmed in 1978 by P. Trefonas from the USA on the TRS-80 computer, and published by CLOAD magazine in the same year. This was followed shortly afterwards with versions from the same author for the Commodore PET and Apple II computers. A microcomputer port of Hustle was first written by P. Trefonas in 1979 and published by CLOAD magazine. This was later released by Milton Bradley for the TI-99/4A in 1980.
Some better-known versions include the Neopets example, which is known as “Meerca Chase”. Its revised version is known as “Meerca Chase II“. A popular variant called Nibbles was also included with MS-DOS for a period of time.
An analog joystick-controlled variant of Snake Game, called Anaconda, was included as a hidden minigame in TimeSplitters 2.
The version included on the Nokia N70 and other later model Nokia phones is a 3D version, with level goals. The Nokia version has a snake in it as well.
Frequently Asked Questions (FAQs)
Does the snake game end?
The game continues until the snake “dies”. A snake dies by either (1) running into the edge of the board, or (2) by running into its own tail. The final score is based on the number of apples eaten by the snake.
Who invented snake game?
Snake – The first published by Nokia, for monochrome phones. It was programmed in 1997 by Taneli Armanto of Nokia and introduced on the Nokia 6110.