Uno Online is an American shedding-type card game that is played with a specially printed deck. The game’s general principles put it into the Crazy Eights family of card games, and it is similar to the traditional European game Mau-Mau. It has been a Mattel brand since 1992.
How to Play Uno Online
Player to the left of the dealer plays first. Play passes to the left to start. Match the top card on the DISCARD pile either by number, color or word.
For example, if the card is a Green 7, you must play a Green card or any color 7. Or, you may play any Wild card or a Wild Draw 4 card. If you don’t have anything that matches, you must pick a card from the DRAW pile. If you draw a card you can play, play it.
Otherwise, play moves to the next person. Before playing your next to last card, you must say “UNO”. If you don’t say UNO and another player catches you with just one card before the next player begins their turn you must pick FOUR more cards from the DRAW pile.
If you are not caught before the next player either draws a card from the DRAW pile or draws a card from their hand to play, you do not have to draw the extra cards. Once a player plays their last card, the hand is over. Points are tallied (see Scoring section) and you start over again.
The aim of the game is to be the first player to score 500 points, achieved (usually over several rounds of play) by being the first to play all of one’s own cards and scoring points for the cards still held by the other players.
The deck consists of 108 cards: four each of “Wild” and “Wild Draw Four,” and 25 each of four different colors (red, yellow, green, blue). Each color consists of one zero, two each of 1 through 9, and two each of “Skip,” “Draw Two,” and “Reverse.” These last three types are known as “action cards.”
To start a hand, seven cards are dealt to each player, and the top card of the remaining deck is flipped over and set aside to begin the discard pile. The player to the dealer’s left plays first unless the first card on the discard pile is an action or Wild card (see below). On a player’s turn, they must do one of the following:
- play one card matching the discard in color, number, or symbol
- play a Wild card, or a playable Wild Draw Four card (see restriction below)
- draw the top card from the deck, then play it if possible
Cards are played by laying them face-up on top of the discard pile. Play proceeds clockwise around the table.
Action or Wild cards have the following effects:
- A player who draws from the deck must either play or keep that card and may play no other card from their hand on that turn.
- A player may play a Wild card at any time, even if that player has other playable cards.
- A player may play a Wild Draw Four card only if that player has no cards matching the current color. The player may have cards of a different color matching the current number or symbol or a Wild card and still play the Wild Draw Four card. A player who plays a Wild Draw Four may be challenged by the next player in sequence (see Penalties) to prove that their hand meets this condition.
- If the entire deck is used during play, the top discard is set aside and the rest of the pile is shuffled to create a new deck. Play then proceeds normally.
- It is illegal to trade cards of any sort with another player.
A player who plays their next-to-last-card must call “Uno” as a warning to the other players.
The first player to get rid of their last card (“going out”) wins the hand and scores points for the cards held by the other players. Number cards count their face value, all action cards count 20, and Wild and Wild Draw Four cards count 50. If a Draw Two or Wild Draw Four card is played to go out, the next player in the sequence must draw the appropriate number of cards before the score is tallied.
The first player to score 500 points wins the game.
Uno Online Penalties
- If a player does not call “Uno” after laying down their next-to-last card and is caught before the next player in sequence takes a turn (i.e., plays a card from their hand, draws from the deck, or touches the discard pile), they must draw two cards as a penalty. If the player is not caught in time (subject to interpretation) or remembers to call “Uno” before being caught, they suffer no penalty.
- If a player plays a Wild Draw Four card, the following player can challenge its use. The player who used the Wild Draw Four must privately show their hand to the challenging player, in order to demonstrate that they had no matching colored cards. If the challenge is correct, then the challenged player draws four cards instead. If the challenge is wrong, then the challenger must draw six cards; the four cards they were already required to draw plus two more cards.
In a two-player game, the Reverse card acts like a Skip card; when played, the other player misses a turn.
Uno Online House rules
The following official house rules are suggested in the Uno Online rulebook, to alter the game:
- Progressive Uno Online: If a draw card is played, and the following player has the same card, they can play that card and “stack” the penalty, which adds to the current penalty and passes it to the following player. (Although a +4 cannot be stacked on a +2, or vice versa.) This house rule is so commonly used that there was widespread Twitter surprise in 2019 when Mattel stated that stacking was not part of the standard rules of Uno Online.
- Seven-O: When a 7 is played, the person who played may choose to swap their hand with that of another player. When a zero is played, all players pass their hands to the left.
- Jump-In: If a player has exactly the same card (both number and color) as the top card of the discard pile, they may play it immediately, even if it is not their turn. The game then continues as if that player had just taken their turn.
Frequently Asked Questions (FAQs)
Who developed Uno?
The story starts with barber Merle Robbins, who invented Uno in 1971. Merle and his family loved to play card games and one of their favorites was the classic crazy eights.
When was Uno released?
What are the rules of Uno?
The next player is “skipped”.
Reverses the direction of play.
The next player must draw 2 cards and lose a turn.
Changes the current color plus the next player must draw 4 cards and lose a turn.
Play this card to change the color to be matched.
Challenge Draw 4:
If you think the player who played a Draw 4 on you has a card of the matching color, you can challenge this player. If you are right, this player must draw 4 cards instead of you. Otherwise, you’ll draw 4 cards PLUS 2 extra cards!
Challenge your opponent for not calling UNO. If they are caught, your opponent must draw two cards!
+2 and +4 cards can be stacked. +2 can only be stacked on +2. Can only play a +2 on a +2 if holding a +2 and +4. A player that can’t add to the stack must draw the total.
When someone plays a 7, that player must swap hands with another player. When anyone plays a 0, everyone rotates hands in the direction of play.
If you draw a playable card, it will be played automatically.
How many cards do you draw when someone calls Uno?
Each player is dealt 7 cards. Place the remaining cards facedown to form a DRAW pile. Turn over the top card of the DRAW pile to begin a DISCARD pile. If the top card is a Wild or Wild Draw 4, return it to the deck and pick another card.
Who goes first in UNO?
The person to the left of the dealer is the first player, and the beginning rotation is clockwise. The first player must play before anyone else can play any cards. General Play. Play follows traditional Uno rules, except for these notable exceptions.
What happens if you don’t say uno?
When you have one card left, you must yell “UNO” (meaning one). Failure to do this results in you having to pick two cards from the DRAW pile. … A player who forgets to say UNO before his card touches the discard pile, but “catches” himself before any other player catches him, is safe and is not subject to the penalty.
How do you cheat at Uno?
To make this as convincing as possible, don’t get rid of all of your cards. Leave 1-3 cards in your hand, and get rid of the others. Do this about half way into the game, so you can accumulate some cards first. If you can, save any powerful cards, such as Wild cards, Reverse cards, or Draw 2 cards.